Ideas.
Where observations slowly crystallize into frameworks. Definitions evolve. Some of these started as a single note from a Saturday game. Some have been reworked many times. None are finished.
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The Action Window
Every action lives inside a window. Perceive. Decide. Act. When the window collapses, only one of the three survives — and it is not chosen.
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The Long Loader
Some kids are not warming up. They are loading. The model has to fill in what this game is before the player can operate from it.
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Grammar vs. Library
A library is retrieval. A grammar is generation. Most coaching installs the first. Almost nobody installs the second.